keensoli.blogg.se

Hellion cargo bay module will not undock
Hellion cargo bay module will not undock










Raid the nearby floating airlock and derelict. So naturally its a good picking spot for looters. The starter area is where a lot of new people die and respawn leaving their previous items in orbit. The usual rules apply from back in the day when we were playing. Then you run the run the risk of running into another forager. The system is huge and therefore encounters are minimal unless you frequent a known station for collecting resources (there are often permanent facilities around each planet that spawns goodies). But there are lots of different servers, so players are spread widely. Not really from other players on line, and in two days of play I have not seen another player. You MUST forage for items, resources and materials to stay alive and keep your station and ship in running order through repairs. Obviously, whilst in EVA you run the risk of your character copping a bit of a knock needing medical attention. You can suffer no, minor, or have a solid impact whilst in a debris field. So jumping and energy management is a thing… (more on that later)ĭebris fields have been around for a while but are effective. Therefore it relies solely on solar panels and capacitors and warp cells. However having said that, it has no power generation and reactor core. Firstly its very efficient and fast on the warp. The starter ship called the Steropes has a few limitations but benefits. The old MULE is a findable item now and the starter ship is a lot smaller and nimbler. Hellion has undergone quite a few changes and I have delved back online to check it out. Invite to starting module was not displayed to invited player – fixed.No damage/kill in shooting encounters – fixed.Life support panel should now show connected rooms properly.

hellion cargo bay module will not undock

ĝrill display – multiple ore in canister display – fixed.ĝrill display – battery status/charge fixed and properly updating.Invisible asteroid/module upon leaving warp – fixed.When the game is started, it checks and auto-updates via Steam (if new version is available).Ĝharacter names capped at 32 characters max.Warp - camera shake reduced during warp.Items and systems now support different settings per scene.Random outpost - Life support systems are always turned on and oxygen level in cargo set to maximum.ĝocking inteface / HUD - relative speeds represented as decimal values.Invite friend option – friend list should work properly now.Random outpost - Items will respawn again after being taken away.Respawn option no longer disconnects player from server.Random outpost – a new ship will spawn near the station every 30 minutes if the previous one was driven away.Match velocity feature enabled (double SHIFT when the relative speed is less than 2m/s).

HELLION CARGO BAY MODULE WILL NOT UNDOCK PATCH

You can find full patch 0.1.5 notes here: Also arena life support systems are now constantly online to prevent loss of oxygen in the starting area.Īside from these improvements we’ve done a number of fixes regarding common issues. To help with this all items found inside the arena will now respawn after a while if they were looted. This will allow players who’ve lost their ship, but do not want to restart the game to use Random Outposts in order to obtain a new ship. First and foremost a new ship will now spawn near the arena every 30 min if there is no ship present. In order to fix this issue we have made a number of tweaks to the arena. Speed display on the ship’s HUD has also been reworked to show decimal numbers and help you more easily bring your speed down to desired values.Īnother thing that many of you have noticed was that losing your ship effectively meant having to restart from scratch regardless of how many times you’ve invested into upgrading your home base. Match velocity function should now become available once you slow down to about 2m/s relative to your target. Space is deadly enough without having to worry about your ship drifting away from you while you are on a salvage run. Most importantly it enables the Match Velocity function and fixes a number of issues with the Random Outpost spawn option. Patch 0.1.5 brings several new features and a number of UI improvements and bug fixes.

hellion cargo bay module will not undock hellion cargo bay module will not undock

Matching velocity now works, or so the patch says.










Hellion cargo bay module will not undock